Ships have been updated in a crunch fix. Battlecruiser: Absolution has been added. (Also carries unique Fighters that have increased health/top speed). Just a reminder if it's not displayed here on update log, then we didn't make the change to ships/bases etc. (If you can, go on a VIP Server and upgrade it to level 2 or 3). --Spinal Exploit Actually Confirmed Patched This Time. There is too many here for me to list so just hop in game to find out for yourself. FIXED THE COLOURING ISSUES ON THE AEAPHIEL THAT HAVE BEEN THERE FOR OVER A YEAR. Reduced Speed on Panther by a little, increased HP. We would like to show you a description here but the site wonât allow us. Moonlight-GasBomb Prices are automatically calculated using a complex formula based on ship stats, meant to be a control measure for Devs creating ridiculously powerful ships. - Harvester's smalls exchanged for 1 medium. .59d2 - Moved all updated ships and Halloween ships into game storage, should see improved load time. Harvest King has entered Stage 1 of it's evolution! Galaxy. Fixed Ships Sinking. --Retro Ship Event Released! They will see be in your inventory but not spawnable till the new models are ready. 3. Fixed issues on the Avenger. --Appearance of a rare comet that only passes every ~300 years. You can use the comment box at the bottom of this page to talk to us. .56d2 Fixed combat Turret beams not showing. dreadnoughts are closer to their original pre-9 heavy turret stats, and are better at tanking damage. --Hailstorm description changed -> Hailstorm: A heavy carrier designed to shred smaller targets with a withering storm of point-defense fire, backed up with the devastating power of its custom fighters. --Osiris--Max Shield 9550-->9000, Max Hull 6975-->5500, Nerfed due to insane DPS and the ease of obtaining being reduced as well. Just a simple Discord bot with unique features you've never seen before! The X-2 for one became too powerful for what it was. Re-join galaxy servers 10 Times and see if you have it back. Fixed Faction Color for Ghoul Nyx Bridge & Buffed Spirit. Read online books for free new release and bestseller Fixed NPC bases overall glitches. (Newer servers), —Cyber Leviathan hull reduced 6300 -> 5800, -- Retro Medium Railgun 180 damage -> 250 damage. Panther received 1 more Light Cannon, 1 more Large Phaser, 10 more speed and -250 shield. Mega Base parts reduced from 2908 to 1918 without altering appearance. So enjoy the update. Anyways 1 of the quests that came with this will be important for later updates as well. All event ships have received a HP buff & some in accel/top speed. (Part 1 of Lag Reduction Updates). Game updates are under rc, the game's owner. (spinals) Glacier Remodeled and now available again in new servers. Staffing will continue under me. --Modelers have test ships appear in list. --This should change up how ships play quite a bit. --Super capitals and Osiris disabled temporarily due to weapon part/alien device duping. (Nov. 15th). --Hevnetier reverted to working model (Somehow got messed up with file transfers but still new model), --bonehawk fighter spinal sounds should be working now. Max Hull Increased 5250-->5850. https://www.roblox.com/library/2883367815/Syrsa-Alneda-Platforms Under 20 asteroids have been picked to be minable in the asteroid belt, composed of palladium and iridium. DATA. The aim has been to reduce capital turrets, which has reduced the insane DPS they recieved in the first place; .55h1 is the latest version, fixed a lot of Glitches. -- Nemesis teleporters are now visible. When it dies, its gone. Apoc buffed, 1 New Carrier and Fighter Released, 2 New Frigates Released, 2 New Destroyers Released, Carvainir Remodel Released, Rorqual Remodel Released and Light Cannon Released. --Discordite Cluster is no longer being distributed (8/18/20). (I will only present one Example), ---Harvester--- Agile, fast, fast mining, low orehold This should help with the ship tanking FPS, but may not significantly impact server lag. So either decide to look for it or to grind for it. #cute cat #Sleeping cats ⦠Fixed the annoying team color problems on the Tempest and Nisos. The X-1 has also been buffed up to be able to match a X-2. Swarmer's laser reload time doubled from 2.5 to 5 seconds. .54e2 is the latest Version, It fixed Warp and several other things. Moved Rorqual Teleporters, changed Turret layout on Rorqual. For anyone wondering, we will also be re-making Starbases to fit the new Ship Style, bigger docking ports for bigger Dreadnoughts because now we can size the ships realistically. --Naglfar Shield increased 6200 -> 7000 1 cannon -> 2 Large -> Huge spinal size, --Ridgebreaker turnspeed .04 -> .06 given 2 Triple Heavy Cannons, -- Wooly Mammoth: 4 tiny lasers -> 4 mediums (8 mediums total), 6000 ore hold -> 6500, -- Mammoth receives a remodel by @Experia, Speed and turnspeed have been reduced, Mammoth has been changed to 4 mediums. Reproduction without explicit permission is prohibited. Fixed Nyx Fighter spawn. Hawklight hull increased. (rcouret's decision). Can't make peace in endgame when 3 or fewer factions remain. .56a fixed Alien Icons not being transparent. --I'ma add this tidbit btw since I revealed more. Carrier buffs Many carriers have received buffs. Battleship Rebalance released! Festive Megabase, new quest, limited event ships and a secret thingy. Add safety to delete warp part/bubble from client if speed has returned to normal after a warp deceleration detected. (Avalon dock extended, Scimitar docking changed to rear & Mjolnheimr's front prong removed). I will also extend the Christmas Event and end it when the 2020 Ship ends. --Player controlled alien ships allowed to attempt docking? --Spiderblade buff 550 hull 950 shields, small torps --> medium torps, --Bone Ampharos buff 250+ hull and shields, small flaks changed to medium flaks, --Defiance--Max Hull reduced 600-->500, Turnrate reduced .6-->.55, Cannon spinals reduced 5-->3, --Andromeda--Turnrate reduced 0.07-->0.05, Max Shield reduced 5000-->4650, --Archeon--Medium Laser replaced --> Heavy Railgun, --Armageddon--Max Hull increased 9500-->10000, Medium Lasers replaced --> Dual Medium Lasers--Turnrate increased 0.04-->0.05, --Blizzard--Cannons reverted back to Flaks, Heavy Laser replaced --> Triple Heavy Laser, --Imperator--Received it's own quantum turret, Received it's advanced medium cannons, --Nemesis--Max Hull increased 4500-->5500, Max Shield increased 5600-->5650, --Reaper--Max Hull increased 3333-->3999, Small Phasers changed to Medium Phasers and count to 6, Turnrate increased to .55, Received visual changes and upgrades. --Navigation shows team colors above base/ship/player names. Warp Acceleration is now on par with ship Classes, Nyx cannot "instantly" warp any longer, applies to all ships that had the ability to "instantly" warp. Få det fulde overblik over TV-udsendelser. Speak to the Headless Horseman to learn more. Each X-2 has a Kneall transponder hard-wired into the sensor array, but no one knows why it's there or what it's for... --Frankenemi Triple Heavy Cannons changed to Quantum Cannons, --Decimator respawns after a long period of time(edited), --Slipstream description adjusted for consistency, --Starbase nerfed, now gets orbital point defense platforms at levels 2 and 4, --Armageddon turret placement slightly changed for better firing angles, --Avalon description changed to fit its current state better (no mention of torpedoes), --USR explosion size massively increased (haha funny american nuke go brr), --Borealis remodeled; Borealis is now an advanced ship, --Significant buff to Borealis, Blitz, Skeletal Ghostealis, and Wraith, --All Battleship-Class rotation ships and below enabled (With price increase; Available for 1 month; Public Servers only), --Naut Quest enabled (Device changed to 5000 parts), --Theia loses 3 huge phasers until its rebalance, --Liberator buff: Shield 4000 -> 6500, 2 extra Large Mass Drivers, --Fix base defense turrets attacking UNE ships, --Fixed issue where pressing ESC put the ship into permanent reverse, --Attempt to spawn ships at the dock closest to the player so they are less likely to have to walk around to find the ship, --Allow IsLeader as an NPC spawn parameter for better on-the-fly events, --Maximum players per faction during Endgame with two teams increased from 20 to 21, --Restore camera that auto-positions behind player, --Megabase prices adjust by percentage rather than 0.1 intervals, --MaxSpawned parameter per type of Alien in SpawnConfig, --MinPlayers int value and DisablePrivate bool value under SpawnEvent, --Artifacts that were heavily duped will be reset, but you can keep one for nostalgia, -- "Buy 1k" button for Megabase -> Warehouse, "Sell 1k" button for Warehouse -> Megabase, --Lower base health a lot to make sieging easier, --Much lower advertising price, each ad stays on the board longer before switching, --Increase maximum dock radius from 1000 studs to 1500 studs from the base center, --Increase loot distance from 500 to 600 studs, --Lower Alien class cost base for Speed and Torque to raise its build costs and resulting loot, --Changes to pricing formula for excess Speed.Turn and Torque, --Fix aliens not stopping attacks on planets once they capture them, --NPC kills against other NPCs result in 75% loot, --Borealis temporarily put on sale in arcade, --Borealis loadout nerfed Quantum Cannons -> Heavy Flaks, --Collision fixes with Borealis and Skeletal Ghostealis. Commission. =Ore Hold=400. Coloring issue fixed with Revelation & Nyx. --Commercial miner remodeled (by @King_Jingaling), --Fixed mining lasers (and other turrets?) And of course, tell them to play Galaxy! --Reaver's seat fixed, you can get into it now. Removed all Starbase Turrets and replaced the 23+ Turrets (on level 3 & 4) with 6 Orbital Cannons that do equal DPS. Capital Ship Rebalance update 2/3 Moved to a 3 part update to include the carriers and fighters in their own separate update. --Rcouret. Halloween tracks remain. --All dreads have 40 percent resistance again so they can tank. 544446982: Why is HDR not hyped more. Starbases remodeled back to the newer model again. Take A Sneak Peak At The Movies Coming Out This Week (8/12) Love is in the air: a soundtrack for Valentineâs Day featuring the best love songs from movies Starbase Satellite turrets fixed. These turrets have the same stats as before. As part of a major effort to get lag under control, I have decided to suspend the following ships because they utilize 10% or more of the servers processor by itself. You can only get 1 ship! --Base mining sell amount increased from mass x 1.25 to mass x 1.20 (plus loyalty). Wooly Mammoth received a well deserved stats buff|MaxHull 300->1000|MaxShield 1800->2000|OreHoldCap 3700->5000. Accepted Remodels for: Zeus, Behemoth by Lordmoneymonkey. Even if it "looks" like you're drifting, you will still arrive where you've pointed your ship at. --Fixed Frion I's Fighters & Spelling Errors. Added a better Targeting Icon Visual. (Level 1 Starbase SHIELD 3k -> 5k | HULL 5k -> 7k). NPC Bases made out of turrets once main base was destroyed and players start spawning at NPC bases: Add a MaxLevel value to bases, so know if it even can be upgraded any further. --Further dread changes (apoc, judge,cata buffed) + alien nerfs (less DPS and more shield tank), --Super laser and Siege laser (astra turrets) reloads 25 -> 6.5. (Banshee and Armageddon). Levi: Restored this ancient beast to its former glory of being the fastest dread, known for hunting down damaged dreads. Hello everyone, the Official Galaxy Merch Store has been released! 2 new intro themes (total 3) | 1 new roaming theme & 1 new battle theme. New one will appear in 3 days. Visibility is also dependent on roblox graphics settings, --Neutral players will always show up white in chat and added a few team chat fixes, --Sellings ships returns 65% value instead of 60%, --Notifications sounds will play even when music is disabled, --Bases and planets get a small font upgrade in the Nav gui to make them easier to see, --New base color options; removed purple and brown; blue is reserved for UNE, --Removed manufacturing fee for any ship that costs less than 1000 credits, --Fixed additional turret cost multiplier for 0 turrets. Given the clearly, and reasonably devised time for lights out, the expectation is that the child is in bed at a certain time. Jackal's spinal intervals reduced to Andro's speed. --Meteor has received a remodel, but has also lost its turrets. -- Frostpoc and Frankenemi have fixed lighting now. Report Glitches/Bugs on the General Discussions Channel. ), --Gatling turrets have been given new sounds, --Cyclops model fix (and various ships get updated descriptions). Also reduced Artifact cost. It should be more appealing. Once I did this, all my kids showed up in the Screen Time. This actually happened to aquaous right before we published the Celestial Bodies 1 update and arina & plural had to reconfigure a lot of it to get it working. --Sagittarius: Small flak moved to Medium flak, Large turrets should now appear in the build menu, --Tennhausen: Small turret should now appear as medium in the build menu. https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge, https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=oG2tslxQLCRDcK3XZbhDiSdjtco5YqgV, https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU, --Added 3 more peaceful tracks to the game C: https://web.roblox.com/library/504618717/Original-Music-Drifting-Galaxies https://web.roblox.com/library/330165926/Determination https://web.roblox.com/library/317251079/Bright-Future, - Two new Combat tracks: https://www.roblox.com/library/583634411/F-777-Deadlocked & https://www.roblox.com/library/337792642/F-777-Airborne-Robots, - fixed visible spinal parts/faction color issues on ridgebreaker, tennhausen, nisos, archangel, worm, (This announcement regards future changes - these features are not currently implemented). Made for entertainment, moderation, to help you in day-to-day life and more! The Latest Version is .68e, --Game name (previously "Galaxy [Beta]") changed to "Galaxy [Gamma]", --Official update to "Gamma" starts with version .69, --Starbase now gains teleporters for each terminal at levels 4 and 5, --Theia made less laggy, probably the best it will get, --Triple heavy & triple capital turrets fixed, --Attempted to fix the performance issues caused by the Nimitz, --Valkyrie remodel added, matching icarus' current model, --Cyber Leviathan Buff except maybe the grind for one but eh Individually they cannot take down a Prototype but they do pose a threat to one. Once destroyed, those same NPC bases cannot spawn again in the same round. If you have obtained an Unknown Ship in some way, you shouldn't reveal it's secret Configurations until 03/02 - U.N.E. --All Dreadnought mediums turrets switched to large turrets, --Previous large turrets switched to capital turrets on Dreadnoughts, --Previous large turrets switched to capital turrets on Super-Capitals. --You will no longer randomly spawn at Myriad III if you don't own it. We want original models made by the community of galaxy. --Made Lazarus VIP with a healthpool of 1250 hull and 8500 shields from the previous 3850 hull and 8240 shields. Version .62c -- The Celestial Bodies Update! Interceptor S/H slightly upscaled & weapons replaced with mediums. Available for only 3 days, forgot to mention, --Vip ship recolours added, dm me about anything if i accidentally reverted anyway, --Cyclops reverted to rails and regular heavy lasers, --Prototype Quests disabled. Starbase level 4 Received 4 more medium railguns, Starbase level 2 Medium Lasers changed to Medium Railguns, --Peaceful Tracks Added: (Now spawns Fury's). So just hop in and see what the changes are. Online shopping from a great selection at Movies & TV Store. Jackal's turn rate severely nerfed, hull reduced by 100. Latest Version is .55e, Changed some things on the VIP lounge. This quest is located where the harbourmaster is. - Buffed Alien Swarmer shield from 300 to 400, increased speed 150 to 170. The latest version of Galaxy is .71b (Publish #???) - To fix Carrier warping, unreleased Fighters are considered part of the host ship until someone sits in them and flies away. =Cargo Hold=25 So if you see a ship "nerfed", unless its posted here we didn't do it. Completely remade the bridge of Cyclops, it's got an interior now. New editions to the Store! Players falling into the void once spawned at NPC assimilated bases: Add spawn location to mission bases. --2 New Artifact ships! So in an effort to make the capitalships namely dread+ more competitive all dread's mediums have been swapped out for large turret variants of the same type. (For some reason many of the changes didn't save when they were added). =Turrets + size= Medium x2 Borealis Fighter placement fixed in new servers. Alien Swarmers now won't get stuck on your ship. --Constellation Buffed. No future exterior changes are planned for this starbase. The first territory to touch it got the Planet. Abyss by Deadnom. Its fixed now -Sean, --move the osiris teleporter and dock point to accomodate for docking at all bases, --Attempted to fix Myriad III random spawning, --ok i forgot to add the osiris fix, its actually in now -Awina, --Belvat's phaser reduced by 2, Belvat's phaser Barrel Interval increased by .2, --Vansnova's Phaser reduced by 3, Vansnova's Barrel interval's added to 0.2, --Retro Advanced cargohold reduced 6250-->5000, Retro Mining mass mined reduced 60-->50, Retro Mining reload increased 7.2-->7.5, Retro Mining range decreased 6250-->5250, --Super Caps and Osiris reenabled for credit costs, --Envoy Quest renabled so you can sell your weapon part. THE STAFF TEAM HAS LOOKED FORWARD TO THIS EVENT FOR A WHILE NOW AND IT'S FINALLY HERE BRINGING A VERY SPECIAL NEW QUEST, NEW SHIPS, A THEMED MEGABASE AND FOR THE FIRST TIME EVER LIMITED EDITION SHIPS! (You can find it on any updated server) -- Remains of U.N.E Starbase 12, -->>Congrats to u00854 for winning https://cdn.discordapp.com/attachments/592647388380921857/592652047107751936/RobloxScreenShot20190624_174704052.png. (edited), --Another one https://www.roblox.com/library/2589246079/Content-Deleted, --I totally didn't forget to disable the Envoy quest. --3D Printed Warlock Reclassed as Battleship, 4750/4750 --> 5K/5K Hull & Shield, Cannon Barrels 1 --> 3, --Heavy flak cannon speed denominator increased from 15000-->25000, --Heavy PDL speed denominator increased from 15000-->25000, --Heavy Flak Cannon accuracy increased from 0.009-->0.0009, --Heavy PDL accuracy increased from 0.009-->0.0009. Nyx is a faulty Model and was updated just now, Nyx is back to it's usual Model in newer servers. Level 2 bases can have up to 4 railguns, which they keep upon getting upgraded to 3. - Prototype X-1 and X-2 quests disabled, may be available during special events. --Atheon taken off sale. --X-3 Quest available for only one week, public servers only, --Kodiak's mobility nerfed, spinal armament has been increased, kodiak turrets have been buffed ever so slightly, --Removed Copyrighted track: https://www.roblox.com/library/401637304/Viscera-Cleanup-Detail-OST-06-Spaced-Out, --Frion I has recieved 3 different fighters aboard Lucifer Station: Dragonfly, Nighthawk, Unarmed Envoy, --Teleporter added between Lucifer Station and Frion main base (menu-based teleporter has not been added), --Copyright tracks removed: https://www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara, https://www.roblox.com/library/265320054/Crossfire-Wave-Mode-Theme, https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K. --Better Looking Boards At The Mega Base & All Music Creators Now Credited In-game. The latest version of Galaxy is .71b (Publish #???) If Frion I should get "destroyed" you lose ownership and the ones that got the last hit get the Planet + extra Power for said Planet. .55g is the latest version, Changed / Fixed: Peace start after war has a 120 second timer similar to War start. Group Tournaments are coming to Galaxy soon! PLANET [[[Aqueous II]]] LEVEL 2 & LEVEL 3 UPGRADES ARE NOW LIVE IN NEW SERVERS. --Snowball added--This event ship can be had for 1 credits in a new public server via a quest found at the pedestal. --Added combat song based on votes. 3 Copyrighted tracks removed. Have received new custom turrets to help clear out the amount of assets that we have for turrets which were taking up unnecessary space. .54e4 is the latest Version, Fixed Exploits. --Servs now use Plasma weapons instead of Lasers. Constellation buffed: One Medium Flak replaced with one Medium Laser. --Ampharos Medium Lasers replaced with Point Defence Lasers, --Slipstream max hull increased 7150-->8850, --Slipstream Medium Lasers replaced with Point Defence Lasers, --Leviathan Triple Heavy Cannon replaced with Rapid Fire Cannon, --Apocalypse Turnrate increased 0.06-->0.14, --Apocalypse Max Hull reduced 5950-->5450, --Apocalypse Max Shield reduced 6420-->6020, --Dual Medium Cannon changed to 5000 range, --Point Defense Laser damage changed to 25, --Rapid Fire Cannon/Laser reload rate increased to 2.2, --Orca Uranium cost lowered from 15k to 5k, --Orca Ore hold changed from 6500 to 7500. The game really needs to take a new direction to survive and I am planning to do that with emphasizing combat as much if not even more than mining/trading. https://www.zazzle.com.au/galaxy_store?rf=238754418880132827 There is currently a promotion going on for the store. Staff will tell you when your formula is accepted so we can tell you to leave the game and apply the Commands. Arcade has updates that aren't in regular Galaxy yet. New Battleship, the "Witch" has been added to the game. This one will remain to be the most expensive one forever. Cyclops top bridge remodeled because it didn't fit in right. Keep it up guys! --Prototype descriptions slightly changed -> X-1: Designed by the UNE to combat the rising Kneall threat, the X-1 is the precursor to modern supercapital technology. https://www.roblox.com/library/2589246079/Content-Deleted, --Another One. --Genesis Remodel added Decided to make the game completely zero gravity so trying to give players artificial gravity so they can still walk around. This or something more drastic could be the cause for the VIP servers not functioning properly. Flere cyklister og bedre sammenhæng til bus har mange positive effekter for både sundhed og klima. Warp Timer now starts when the Warp fully ended. Also, let's just rename Artifact ships to Advanced ships for now since they don't really require artifacts, --X-3 Public server requirement removed, date pushed back by another week till X-3 removed. Sorry for any inconvenience. Fixed players spawning at assimilated Freedom Base when taken over. --Add teleport detection as phase 1 of teleport exploit detection. Whoops! The remaining servers will have it until the 24 hour mark, then they will be force shutdown. 2 Being for the Prototypes so I guess they don't really count. --The Kneall Fleet is now admin only spawnable thanks to people who were spamming the quest to bug it out and spam like 10 protos at once. Indicators for changes would be the Sturm being the second most expensive Battlecruiser. 2) Give all materials directly to the base for 1.25x ore Mass payment in credits (the "old" system). rcouretYesterday at 8:46 PM And about 25 more bug fixes. Added tighter air-locks, so ships can't get through. I believe we want to prioritize the reduction of lag before anything else though. Alien Punisher physically increased in size to make it an easier target. Mission bases multiplying after round reset. Next: Planets/NPC Changes. Our group hit 5000 members. --Carvainir 2 Medium Lasers -> 2 Triple Heavy Lasers, --Alien spawning fixed, stronghold gone for repairs, --Alien spawning slowed/reduced, guaranteed punisher spawn is down from 2 to 1, --Patriotic rorqual loses 200 ore hold so you can have it refunded, --Santa's workshop hold reverted so you can have it refunded, --Santa's workshop gets a speed buff from 40 -> 70, --Level 5 loses a heavy point defense laser and 2 mediums, --Base Hp buffed (Starting Hull: 8000 -> 9500, Starting Shield: 7000 -> 8000), --Outrider nerf, all spinals downgraded from small to tiny, --Can no longer despawn a non-docked ship if your combat timer is active (fixed jump-despawning), --Adjust Robux for credits to reflect inflation, --Turret Button/Status adjusts text size to fit, --Base Transfer amounts to player warehouse now 16% instead of 14%; Players get 80% of current loyalty added to this percentage, --Base ship repair now goes at a rate of every 2 seconds, based on the seconds since last combat; Shield repairs 4x faster than Hull; maximum repair rate of 200 for Shield, 50 for Hull, --Incarnate loses 2 huge cannons until I figure out what to do with it, --Temporarily disabled alliances during re-write of diplomacy system, --Implement hit effects based on beam touch position rather than part position, --Bases will heal hull first at 1 point per level, then shield at 4 points per level (not simultaneously), --Add info to billboard data as to which user purchased an ad; Allow for deleting by expires tick, --Getting rid of base broker fees (adding/subtracting .1 to buy/sell price) on materials for easier trade planning, --Items/Artifacts will have a 5% higher buy price than its market price (sell price = market price); the price will always be 15% lower than market outside of the Mega Base, --Items/artifacts can now have their prices set via command; this will reflect in all bases, --Added VIP ball "functionality" and placed in MB; they will try to head back to where they started if left alone long enough, --Added ship status text "warping," "docking," etc. #Cute Puppies #Cute Dogs #australian cattle dog #blue heeler #Cute Pets. https://www.roblox.com/library/2358239305/Content-Deleted, --Light Gatling's Speed denom buffed from 15500-->22500, --Marauder One Dual Medium Cannon switched with Point Defence Laser, --Razor Wing Spinal count reduced down to 3 on both, --All Medium and Small turrets DPS reduced by 10 or more or cut in half, --Prototype X-1's main guns damage increased from 1000-->1250, --Judgement's shields reduced from 14500-->12500, --Turnspeed also nerfed because I derped and forgot to change that so 0.07--0.04, --Harbinger Added. Thanks to @Solaris and @i did something, -- Capital cannons and Capital lasers recieve temporary models until a remodel is created. This is in a testing phase so all stats are not final. Have fun! Miners & Freighters received Resistance Buff, & Double Health. Turnspeed 0.13 to 0.17. --Kneall stronghold has disappeared, presumably for repairs. MB Spawning! 179 -> 135 (Along with a few collision issues fixed). This will be the last time the X-2 and X-1 will appear. The Official Galaxy Discord Server hit 2500 members! --The full version of that the song that was removed above added in. Fixed up the descriptions of all the new ships that got added. Only 10 lucky people will receive this ship. Public service-kontrakten 2019-2023 22. nov. 2018 kl. Today for black friday and today only, we are releasing 3 past events for a second chance for those who didn't get them and or lost them before. Ships Spinals are being Fixed. All super caps were buffed due to them not performing up to what they should be performing. (One of the text messages said Medium Mining Laser instead of Small). --Hornet Remodel Added from @GalaxyOrigins. Prototype X-2 reduced from 229 parts down to 82 parts. All the Free Porn you want is here! TV i dag, i morgen og de næste 7 dage for alle kanaler i Danmark. Hecate, First ship with Medium flaks. (purchasing from the galaxy merch store gets you a sakala, dm sean if you purchased), more content will be added soon including 3 more quests, the update will be delayed while we fix it, You can sometimes find any sort of artifacts under bases in populated servers. Y'all just got to find the person who sells it which i've hidden VERY well. Apostle's shield nerfed to 700 and hull nerfed to 650. Panther severely nerfed, HP buffed, Spinals halved, speed reduced further, acceleration reduced. Tell your friends, tell your sisters, tell your parents, tell your grandparents, tell your grand-grand parents & tell your pets! There is now a limited edition quest that grants you a PRIZE-SHIP once completed. Ridgebreaker now usable in new servers: Reduced part count 497 -> 173. (Doesn't affect Frigates and Utility. Download free books in PDF format. --Harvester buff reverted Just to bring the price back down since it's purpose got removed. .54g is the latest version, Changes to Warp: You can now warp Up & Down. He got tired of looking at some of the ugly people here. New customized megabase with spooky decorations and sound effects and a few new Halloween themed gears/food items. If you do have one do tell us. Commercial Miner explosion size set to 80. This will likely make fighters invulnerable and/or un-targetable while they have no pilot in them. All in all the DPS's of all dreads and super caps because their heavies were replaced with the new capital turrets which makes them better against larger ships, but more ineffective against smaller ships. It will be available for two weeks. - Increased healing when docked at player faction Starbase for shields from a maximum of 75 to 150 per heal, and reduced hull healing speed when docked from a maximum of 75 down to 50 per heal. Sagittarius now usable in new servers: Reduced part count 301 -> 72.
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